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1、ID索引-生物 IDs.1機(jī)器 IDs4法術(shù) IDs.4者 IDs9地層名稱.9資源種類.9日期類型 IDs9狀態(tài) IDs.10目標(biāo)狀態(tài)寶物類型技能類型IDs10IDs10IDs12-基本技能.12-種族技能.12技能樹.13-騎士技能樹.13惡魔領(lǐng)主技能樹.14亡靈巫師技能樹.14游俠技能樹.14魔技能樹.14術(shù)士技能樹.14-特殊技能.14-騎士.14惡魔領(lǐng)主.15亡靈巫師.15游俠.15.16- 術(shù)士.16- 符文城鎮(zhèn)類型城鎮(zhèn)建筑.16IDs17IDs17-怪物敵意值 IDs.18怪物邊境守衛(wèi)IDs18IDs.19觸發(fā)器類型 IDs.19- 生物 IDsCREATURE_(未知生物)UN

2、KNOWN = 0CREATURE_(農(nóng)民)PEASANT = 1CREATURE_ (民兵)MILITIAMAN = 2; -(征召士兵) Conscript CREATURE_(射手)ARCHER = 3CREATURE_( 手)MARKSMAN = 4 CREATURE_(步兵)FOOTMAN = 5CREATURE_ (劍士)SWORDSMAN = 6; - ()SquireCREATURE_(獅鷲)GRIFFIN = 7CREATURE_(獅鷲)ROYAL_GRIFFIN = 8; -(獅鷲) ImperialGriffinCREATURE_(牧師)PRIEST = 9CREATUR

3、E_(圣職)CLERIC = 10; - (圣裁者)InquisitorCREATURE_(騎兵)CAVAR = 11CREATURE_()PALADIN = 12CREATURE_(天使)ANGEL = 13CREATURE_(天使長(zhǎng))ARCHANGEL = 14CREATURE_(魔童)FAMILIAR = 15CREATURE_(魔嬰)IMP = 16CREATURE_(惡魔)DEMON = 17; -(長(zhǎng)角惡魔) Horned Demon CREATURE_HORNED_DEMON = 18; -(角魔督軍) Overseer DemonCREATURE_(犬)HOUND = 19CR

4、EATURE_ (三頭犬)CERBERI = 20; -(三頭犬) CerberusCREATURE_(妖姬)SUCCUBUS = 21 CREATURE_(寵姬)SUCCUBUS_SUCCUBUS = 22; - CREATURE_ (夢(mèng)魘魔)NIGHTMARE = 23; -( CREATURE_(夢(mèng)魘魔)NIGHTMARE = 24CREATURE_(深淵惡魔)PIT_FIEND = 25(寵姬)Mistress戰(zhàn)馬)ChargerCREATURE_ (深淵領(lǐng)主)BALOR = 26; -(深淵領(lǐng)主) Pit LordCREATURE_()DEVIL = 27CREATURE_(大)AR

5、CHDEVIL = 28CREATURE_(骷髏)SKELETON = 29 CREATURE_(骷髏射手)SKELETON_ARCHERCREATURE_ (行尸)WALKING_DEAD = 31;= 30-(僵尸) ZombieCREATURE_(僵尸)ZOMBIECREATURE_ (鬼魂)MANES=32;33;34;- (-(僵尸) GhostZombieCREATURE_ ( CREATURE_(CREATURE_()GHOST鬼)V-(怨靈) SpectreIRE = 35鬼領(lǐng)主)VIRE_LORD = 36CREATURE_(妖巫)LICH = 37CREATURE_ (半神

6、妖巫)DEMILICH = 38; -(大妖巫) CREATURE_(死靈)WIGHT = 39CREATURE_(縛靈)WRAITH = 40CREATURE_(骨龍)BONE_DRAGON = 41ArchlichCREATURE_(陰)SHADOW_DRAGON = 42; -(鬼龍)Spectral DragonCREATURE_(花仙子)PIXIE = 43CREATURE_(花妖)SPRITE = 44CREATURE_(劍舞)BLADE_ JUGGLER = 45; - (劍舞者)Blade Dancer CREATURE_(戰(zhàn)舞者)WAR_DANCER = 46CREATURE

7、_(木精靈)WOOD_ELF = 47; -(獵人)terCREATURE_(大地精靈)GRAND_ELF = 48;-(獵人頭領(lǐng)) MasterterCREATURE_(CREATURE_()DRUID = 49長(zhǎng)老)DRUID_ELDER =50CREATURE_(獨(dú)角獸)UNICORN = 51CREATURE_(戰(zhàn)斗獨(dú)角獸)WAR_UNICORN = CREATURE_(樹精)TREANT = 53 CREATURE_(樹精衛(wèi)士)TREANT_GUARDIAN CREATURE_(綠龍)GREEN_DRAGON = 55CREATURE_(金龍)GOLD_DRAGON = 56CREA

8、TURE_(精怪)GREMLIN = 5752; -(銀色獨(dú)角) Silver= 54; - (遠(yuǎn)古樹精)AncientTreantCREATURE_(精怪大師)MASTER_GREMLIN = 58CREATURE_(石象鬼)STONE_GARGOYLE = 59CREATURE_(黑曜石象鬼)OBSIDIAN_GARGOYLE = 60CREATURE_(鐵傀儡)IRON_GOLEM = 61CREATURE_(鋼傀儡)STEEL_GOLEM = 62CREATURE_(CREATURE_()MAGE = 63師)ARCH_MAGE = 64CREATURE_(神怪)GENIE = 65;

9、 - (燈神)DjinnCREATURE_ (神怪主)MASTER_GENIE = 66;-(燈神蘇丹)DjinnSultanCREATURE_(CREATURE_()RAKSHASA = 67王)RAKSHASA_RUKH = 68CREATURE_(巨人)GIANT CREATURE_(泰坦)TITANCREATURE_(密探)SCOUT=69; - Colo7071sCREATURE_(刺客)ASSASSIN = 72CREATURE_( CREATURE_( CREATURE_( CREATURE_(CREATURE_(少女)WITCH = 73魔女)BLOOD_WITCH = 74)

10、MINOTAUR = 75國王)MINOTAUR_KING =騎兵)RIDER = 7776CREATURE_(冷血騎兵)RAVAGER = 78CREATURE_(九頭蛇)HYDRA = 79CREATURE_(混沌九頭蛇)CHAOS_HYDRA = 80CREATURE_(暗影女巫)MATRON = 81CREATURE_(暗影女族長(zhǎng))MATRIARCH = 82CREATURE_(CREATURE_()DEEP_DRAGON = 83)BLACK_DRAGON = 84CREATURE_(火元素)FIRE_ELEMENTAL = 85CREATURE_(水元素)WATER_ELEMENT

11、AL = 86CREATURE_(土元素)EARTH_ELEMENTAL = 87CREATURE_(空氣元素)AIR_ELEMENTAL = 88CREATURE_(騎士)BLACK_KNIGHT = 89CREATURE_(鳳凰)PHOENIX = 91= HAMMERS OTE CREATURES命運(yùn)之錘生物=CREATURE_(防御者)DEFENDER = 92CREATURE_(盾位者)STOUT_DEFENDER = 93CREATURE_(投矛兵)AXE_FIGHTER = 94CREATURE_(游擊兵)AXE_THROWER = 95CREATURE_(雄騎兵)BEAR_RI

12、DER = 96CREATURE_(黑熊騎兵)BLACKBEAR_RIDER = 97CREATURE_(狂怒戰(zhàn)士)BROWLER =CREATURE_(狂戰(zhàn)士)BERSERKER =9899= 100CREATURE_(符文)RUNE_MAGECREATURE_(符文族長(zhǎng))FLAME_MAGE = 101CREATURE_(領(lǐng)主)NE = 102CREATURE_()WARLORD = 103CREATURE_(火龍)FIRE_DRAGON = 104CREATURE_(巖漿龍)MAGMA_DRAGON = 105CREATURE_()LANDLORD = 106; -9(強(qiáng)制者) Enfo

13、rcerCREATURE_(長(zhǎng)弓手)LONGBOWMAN = 107; -(兵) CrossbowmanCREATURE_(者)VINDICATOR = 108CREATURE_(戰(zhàn)斗獅鷲)BATTLE_GRIFFIN = 109CREATURE_(狂熱者)ZEALOT = 110CREATURE_(冠軍騎士)CHION = 111CREATURE_(六翼天使)SERAPH = 112; - (CREATURE_(狼)WOLF = 113天使)Fallen AngelCREATURE_(蝎獅)MORE = 115CREATURE_(木乃伊)MUMMY = 116CREATURES_(無效果)C

14、OUNT = 117-機(jī)器 idsWAR_MACHINE_( 車)BALLISTA = 1WAR_MACHINE_(攻城車)CATAPULT = 2WAR_MACHINE_(醫(yī)療帳篷)_AID_TENT = 3WAR_MACHINE_(車)AMMO_CART = 4- 法術(shù) IDs-SPELL_(無)NONE SPELL_(魔法箭)SPELL_(魔法拳)=0;_ARROW = 1; -(魔法箭) Eldritch_FIST = 2; -(天譴神拳) Fist ofArrowWrathSPELL_(閃電)LIGHTNING_BOLT = 3;SPELL_(冰箭)ICE_BOLT = SPELL_

15、(火球)FIREBALL =SPELL_(冰環(huán))FROST_RING4;5;= 6; - (冰環(huán))Circle of WerSPELL_(連鎖閃電)CHAIN_LIGHTNING = 7;SPELL_(流星)METEOR_SHOWER = 8;SPELL_(內(nèi)爆)IMPLO= 9;SPELL_( SPELL_( SPELL_( SPELL_(SPELL_(審判)ARMAGEDDON = 10;)CURSE = 11; -(痛苦折磨) Suffering)SLOW = 12;射線)DISRUPTING_RAY = 13; - 9(弱點(diǎn))Vulnerability)= 14; -(腐爛) Deca

16、ySPELL_(虛弱)WEAKNESS = 15;SPELL_(能力虛弱打擊)ABILITY_WEAKNING_STRIKE = 16;SPELL_(遺忘)FETFULNESS = 17; - (迷惑心智)ConfuSPELL_(狂亂)BERSERK = 18; -(癲狂) Frenzy SPELL_(失明)BLIND = 19; -(失明) BlindnessSPELL_(鼓惑人心)HYPNOTIZE = 20; - (傀儡大師)Puppet MasterSPELL_(邪言)UNHOLY_WORD = 21; - (冥府)Curse of the NetherworldSPELL_(冥府Ne

17、therworld效果)UNHOLY_WORD_HIT_EFFECT = 22; - (冥府)Curseof theSPELL_(祝福)BLESS = 23;SPELL_(加速)HASTE = 24; SPELL_(石膚術(shù))STONESKIN SPELL_(驅(qū)散)DISPEL= 26;- (神圣力量)Divine Strength= 25; - (強(qiáng)韌)Endurance-(凈化) CleansingSPELL_(驅(qū)散失?。〥ISPEL_FAIL = 27; - (凈化失?。〤leansing FailSPELL_()BLOODLUST = 28; - (正義魔法)Righteous Migh

18、tSPELL_(防御飛彈)DEFLECT_ARROWS = 29; - (防御飛彈)Deflect missileSPELL_(防御飛彈效果)DEFLECT_ARROWS_HIT_EFFECT = 30; -(防御飛彈)Deflect missileSPELL_(反魔法)ANTI_= 31; - (魔法免疫)al ImmunityionSPELL_(傳送)EPORT= 32; - (傳送)eporSPELL_(傳送完成效果finish effectEPORT_FINISH_EFFECT = 33; - (傳送完成效果eporionSPELL_(天國盔甲)CELESTIAL_SHIELD = 3

19、4; -(神秘盔甲) Arcane Armor SPELL_(光明圣言)HOLY_WORD = 35; -(光明圣言)Word of Light SPELL_(光明圣言打擊效果)HOLY_WORD_HIT_EFFECT = 36; -(光明圣言) Word of Lighthit effectSPELL_(SPELL_(打擊效果)ARMAGEDDON_HIT_EFFECT = 37;)LAND_MINE = 38; -(火焰陷阱) Fire TrapSPELL_(蜂群滋擾)WASP_SWARM =SPELL_(鏡象)PHANTOM = 40; -39;(幻象軍團(tuán))Phantom ForSPEL

20、L_()EARTHQUAKE = 41;SPELL_(亡靈超生)ANIMATE_DEAD= 42; -(亡靈超生) Raise deadSPELL_(召喚元素)SUMMON_ELEMENTALS = 43;SPELL_(召喚空氣元素效果)EFFECT_SUMMON_ELEMENTALS_AIR = 44;SPELL_(召喚土元素效果)EFFECT_SUMMON_ELEMENTALS_EARTH = 45;SPELL_(召喚火元素效果)EFFECT_SUMMON_ELEMENTALS_FIRE = 46;SPELL_(召喚水元素效果)EFFECT_SUMMON_ELEMENTALS_WATER

21、= 47;SPELL_(救贖)RESURRECT = 48; -(重升) ResurrectionSPELL_(召喚船只)SUMMON_BOAT = 49; -(莎之舟) Veof ShalassaSPELL_(時(shí)空)DIMEN_DOOR = 50; -(次元旅行) Instant TravelSPELL_(回城術(shù))TOWN_PORTAL = SPELL_(激勵(lì))ENCOURAGE = 52;SPELL_(神圣沖刺)HOLY_CHARGE51;-(神圣指引) Divine Guidance= 53;SPELL_(祈禱)PRAYER = 54; -(佑福儀式) BenedictionSPELL_

22、(惡魔打擊)DEMONIC_STRIKE_CAST = 55; - (惡魔印記)Mark of the DamnedSPELL_(惡魔打擊)DEMONIC_STRIKE = 56; -(惡魔印記) Mark of the DamnedSPELL_(融毀尸體)CONSUME_CORPSE = 57; -(吸靈者) SouldrinkerSPELL_(SPELL_(連接)SPIRIT_LINK = 58; -(亡靈巫師印記) Mark of the Necromancer嚎叫)DEATH_SCREAM = 59; -(女妖之嚎) Banshee HowlSPELL_(阻擊死者)SNIPE_DEAD

23、 = 60; -(狙擊) Deadeye DeadSPELL_(多重射擊)MULTISHOT = 61; -(箭如雨下) Rain of ArrowsSPELL_(注魔箭)IMBUE_ARROW = 62;SPELL_(法術(shù)疊加能力)ABILITY_BOND = 63; -(印記) Mark of the WizardSPELL_(溶解寶物能力)ABILITY_MELT_ARTIFACT = 64; -(融毀寶物) Consume Artifact SPELL_(法術(shù)抑制能力)ABILITY_COUNTERSPELL = 65;SPELL_(反召喚能力)ABILITY_UNSUMMON = 6

24、6; - BanishSPELL_(儀式)ABILITY_DARK_RITUAL = 67;SPELL_(初級(jí)進(jìn)攻術(shù))SKILL_OFFENCE1SPELL_(高級(jí)進(jìn)攻術(shù))SKILL_OFFENCE2=68;69;70;SPELL_(進(jìn)攻術(shù))SKILL_OFFENCE3SPELL_(箭術(shù))SKILL_ARCHERY = 71;SPELL_(狂)SKILL_FRENZY = 72;-(狂) BattleSPELL_(初級(jí)防御術(shù))SKILL_DEFENCE1SPELL_(高級(jí)防御術(shù))SKILL_DEFENCE2=73;74;75;76;-Defense1 Defense2Defense3SPELL

25、_(防御術(shù))SKILL_DEFENCE3SPELL_(抗魔保護(hù))SKILL_PROTECTIONSPELL_(匿遁術(shù))SKILL_EVA=77;78; - (= 79;= 80;SPELL_(堅(jiān)韌)SKILL_TOUGHNESS =SPELL_(初級(jí)幸運(yùn)術(shù))SKILL_LUCK1 SPELL_(高級(jí)幸運(yùn)術(shù))SKILL_LUCK2無限)vitalitySPELL_(SPELL_(抗魔幸運(yùn)術(shù))SKILL_LUCK3 = 81;)SKILL_= 82;SPELL_(幸運(yùn)一擊)SKILL_LUCKY_STRIKE = 83; -(士兵之幸) SoldiersSPELL_(初級(jí) SPELL_(高級(jí)SPE

26、LL_(術(shù))SKILL_LEADERSHIP1術(shù))SKILL_LEADERSHIP2術(shù))SKILL_LEADERSHIP3=84;85;86;SPELL_(初級(jí)機(jī)械技能)SKILL_WAR_MACHINES1SPELL_(高級(jí)機(jī)械技能)SKILL_WAR_MACHINES2=87;88;89;SPELL_(機(jī)械技能)SKILL_WAR_MACHINES3SPELL_(急救術(shù))SKILL_AID = 90;SPELL_( 車術(shù))SKILL_BALLISTA = 91;SPELL_(弓城車術(shù))SKILL_CATAPULT = 92;SPELL_(惡魔之火)SKILL_DEMONIC_FIRESPE

27、LL_(精靈之箭)SKILL_ELVEN_VOLLEY SPELL_(守衛(wèi)之箭)SKILL_MATRON_SALVO=93; - (烈火)fire94; -(箭如雨下) Storm of Arrows95;SPELL_(遠(yuǎn)古鍛造)SKILL_ANCIENT_SMITHY= 96; -(熾熱天譴) FieryWrathSPELL_(御火術(shù))SKILL_FIRE_PROTECTION = 97;-(抵抗火焰)Fire以下為特長(zhǎng):SPELL_(騎士)SPEC_JOUSTER = 98;SPELL_(農(nóng)民)SPEC_PEASANTS = 99;SPELL_(射手)SPEC_ARCHERS = 100;

28、SPELL_(步兵)SPEC_FOOTMEN = 101;SPELL_(獅鷲)SPEC_GRIFFINS = 102; SPELL_( 兵)SPEC_ARTILLERYMAN = 103; SPELL_(狂怒)SPEC_FURIOUS = 104;SPELL_(投彈手)SPEC_BOMBARDIER = 105;SPELL_(堅(jiān)強(qiáng)不屈)SPEC_IMPREGNABLE = 106;SPELL_(SPELL_(持旗人)SPEC_FLAGBEARER_OF_DARKNESS = 107;犬)SPEC_HOUNDS = 108;SPELL_(妖姬)SPEC_SUCCUBUSES = 109;SPEL

29、L_(戰(zhàn)舞)SPEC_BLADE_MASTER = 110;SPELL_(:獵人)SPEC_ELVES = 111;SPELL_(獨(dú)角獸)SPEC_UNICORNS = 112;SPELL_(精靈)SPEC_ELVEN_FURY = 113;SPELL(森林守衛(wèi))_SPEC_FOREST_GUARDIAN = 114;SPELL_(僵尸)SPEC_ZOMBIES = 115;SPELL_(鬼)SPEC_VIRES = 116;SPELL_(尸體防腐員)SPEC_EMPIRIC = 117;SPELL_(獵手)SPEC_SOULTER = 118;SPELL_(元素大師)SPEC_MASTER_

30、OF_ELEMENTS = 119;SPELL_(精怪)SPEC_GREMLINS = 120;SPELL_(鋼鐵傀儡)SPEC_GOLEMS = 121;SPELL_()SPEC_MAGES = 122;SPELL_(恫嚇)SPEC_PRUDENT = 123;SPELL_(影舞者)SPEC_EVASIVE = 124;SPELL_(蜥蜴騎兵)SPEC_RIDERS = 125;SPELL_(監(jiān)工)SPEC_MATRON_SALVO =126;SPELL_(野蠻)SPEC_SAVAGE = 127;SPELL_(女巫)SPEC_WITCHES = 128;SPELL_()SPEC_MINOT

31、AURS = 129;以下為城鎮(zhèn)特技:SPELL_TOWN_OFFENCE_P1 SPELL_TOWN_OFFENCE_M1 SPELL_TOWN_DEFENCE_P1SPELL_TOWN_DEFENCE_M1=130;131;132;133;SPELL_TOWN_OFFENCE_DEFENCE_P1SPELL_TOWN_OFFENCE_DEFENCE_M1=134;135;SPELL_TOWN_OFFENCE_P2 SPELL_TOWN_OFFENCE_M2 SPELL_TOWN_DEFENCE_P2SPELL_TOWN_DEFENCE_M2=136;137;138;139;SPELL_TO

32、WN_OFFENCE_DEFENCE_P2SPELL_TOWN_OFFENCE_DEFENCE_M2=140;141;SPELL_TOWN_LUCK_P1 = SPELL_TOWN_LUCK_M1 = SPELL_TOWN_MORALE_P1SPELL_TOWN_MORALE_M1142;143;= 144;= 145;SPELL_TOWN_ELVEN_CAPITAL SPELL_TOWN_WALLS = 147;SPELL_TOWN_TOWERS = 148; SPELL_TOWN_UNHOLY_TEMPLESPELL_TOWN_DARK_GUARDIAN=146;=149;150;SPEL

33、L_TOWN_SPARKLING_FOUNTAIN = SPELL_TOWN_DIETY_OF_FIRE = 152;SPELL_TOWN_INFERNAL_LOOM = 153;151;以下為生物特長(zhǎng)(ABILITY)和特技效果(EFFECT):SPELL_(戰(zhàn)斗俯沖)ABILITY_BATTLE_DIVE = 154;SPELL_(戰(zhàn)斗俯沖結(jié)束)ABILITY_BATTLE_DIVE_FINISH = 155;SPELL_(圣療)ABILITY_LAY_HANDS = 156;SPELL_(盟友)ABILITY_RESURRECT_ALS = 157;SPELL_(散射SPELL_(異界

34、SPELL_()ABILITY_SCATTER_SHOT = 158;)ABILITY_GATING = 159;)ABILITY_FEAR = 160;SPELL_(召喚惡魔)ABILITY_SUMMON_BALOR = 161;SPELL_(SPELL_()ABILITY_EXPLO效果)ABILITY_EXPLO= 162;_EFFECT = 163;SPELL_(鏈射結(jié)束效果)ABILITY_CHAIN_SHOT_END_EFFECT = 164;SPELL_(魔法破壞)ABILITY_MANA_DESTROY= 165;166;167;168;SPELL_(魔法盜?。〢BILITY_

35、MANA_STEAL SPELL_(吸取生命)ABILITY_LIFE_DRAINSPELL_(吸取魔法)ABILITY_MANA_DRAIN=SPELL_(SPELL_(之云)ABILITY_DEATH_CLOUD = 169;觸摸)ABILITY_HARM_TOUCH = 170;SPELL_(魔法給養(yǎng))ABILITY_MANA_FEED = 171;SPELL_(樹藤纏繞)ABILITY_ENTANGLING_ROOTS = 172;SPELL_(修理機(jī)械)ABILITY_REPAIR = 173;SPELL_(隨機(jī)施放SPELL_(隨機(jī)施放魔法)ABILITY_RANDOM_CAST_

36、DARK = 174;,光明魔法)ABILITY_RANDOM_CAST_DARK_LIGHT=175;SPELL_(猛沖)ABILITY_DASH = 176;SPELL_(猛沖效果)ABILITY_DASH_EFFECT = 177;SPELL_(控制)REMOTE_CONTROL = 178;SPELL_(破甲)EFFECT_ARMOR_CRUSHING = 179;SPELL_(毒液)ABILITY_POISONOUS_ATTACK = 180;SPELL_(蜥蜴撕咬)LIZARD_BITE_HIT = 181;SPELL_(SPELL_(反擊)EFFECT_REGENRATION =

37、 182;)EFFECT_REBIRTH = 183;SPELL_(寒冷吹息)ABILITY_FROST_BREATH = 184;SPELL_(厄運(yùn)一擊)EFFECT_BAD_LUCK = 185;SPELL_(幸運(yùn)一擊)EFFECT_GOOD_LUCK = 186;SPELL_(士氣低落)EFFECT_BAD_MORALE = 187;SPELL_(士氣高漲)EFFECT_GOOD_MORALE = 188;SPELL_(帳篷治療)EFFECT_AID_TENT_HEAL = 189;SPELL_(牧師)EFFECT_CLERIC_HIT = 190;SPELL_(戰(zhàn)斗打擊) SPELL_

38、(戰(zhàn)斗打擊)SPELL_(戰(zhàn)斗打擊)BAT_HIT_00 BAT_HIT_01BAT_HIT_02=191;192;193;SPELL_(機(jī)械)EFFECT_WAR_MACHINE_HIT = 194;SPELL_(醫(yī)療帳篷SPELL_(火焰)EFFECT_AID_HIT = 195;)EFFECT_FIRE_HIT = 196;SPELL_(猛擊)EFFECT_BASH_HIT = 197;SPELL_(日焰)EFFECT_SUN_FIRE = 198;SPELL_(土壤)EFFECT_SOIL_BURN = 199;SPELL_(彈道車)EFFECT_CATAPULT_CHARGE_EXP

39、LO= 200;SPELL_(冰凍)EFFECT_FROZEN = 201;SPELL_(火焰SPELL_()EFFECT_FIRE_DAMAGE = 202;)EFFECT_LAND_MINE_EXPLO= 203;SPELL_(制造幻象)EFFECT_PHANTOM_OUT = 204;SPELL_(火盾)EFFECT_FIRE_SHIELD = 205;SPELL_(次元門結(jié)束)EFFECT_DIMEN_DOOR_END = 206;SPELL_(寒骨侵襲)SKILL_CHILLING_BONES = 207;SPELL_(修正傳送)DEBUG_EPORT = 208;SPELL_(激怒

40、)ABILITY_ENRAGED = 209;以下為群體和強(qiáng)化法術(shù)以及類法術(shù)能力:SPELL_(群體SPELL_(群體 SPELL_(群體)MASS_CURSE = 210;射線)MASS_DISRUPTING_RAY = 211;)MASS_SLOW = 212;SPELL_(群體遺忘)MASS_FETFULNESS = 213;= 214;SPELL_(群體)MASS_SPELL_(群體虛弱)MASS_WEAKNESS = 215;SPELL_(群體祝福)MASS_BLESS = 216;SPELL_(群體驅(qū)散)MASS_DISPEL = 217; -(全體凈化) SPELL_(群體石膚)

41、MASS_STONESKIN = 218;SPELL_(群體防御飛彈)MASS_DEFLECT_ARROWS = 219;MassCleansingSPELL_(群體)MASS_BLOODLUST = 220;SPELL_(群體加速)MASS_HASTE = 221;SPELL_(召喚閃電)ABILITY_CALL_LIGHTNING = 222;SPELL_(終極魔法箭)EM SPELL_(終極魔法拳)EM SPELL_(終極閃電)EM SPELL_(終極冰箭)EM SPELL_(終極火球)EM SPELL_(終極冰環(huán))EM SPELL_(終極鏈閃)EM SPELL_(終極流星)EMSPEL

42、L_(終極內(nèi)爆)EMERED_ERED_ARROW = 223;_FIST = 224;ERED_LIGHTNING_BOLT = 225;ERED_ICE_BOLT = ERED_FIREBALL =ERED_FROST_RING226;227;= 228;ERED_CHAIN_LIGHTNING = 229;ERED_METEOR_SHOWER = 230;ERED_IMPLO= 231;SPELL_(終極)EMERED_ARMAGEDDON = 232;ERED_STONE_ES = 233;SPELL_(終極地刺)EMSPELL_(召喚生物)SUMMON_CREATURES = 234

43、;SPELL_(召喚鳳凰)CONJURE_PHOENIX = 235;SPELL_(火墻)FIREWALL = 236;SPELL_(地刺)STONE_ES = 237;SPELL_(連鎖閃電)UBER_CHAIN_LIGHTNING = 238;SPELL_(惡魔君主)DEMON_SOVEREIGN_FX = 239;-者 IDsPLAYER_NONE = 0PLAYER_1 PLAYER_2 PLAYER_3 PLAYER_4 PLAYER_5 PLAYER_6 PLAYER_7PLAYER_8=12345678-地層名稱-(地表) GROUND = 0()UNDERGROUND =1-

44、資源類型-(木材)WOOD= 0(礦石)ORE = 1(水銀)MERCURY = 2(水晶) CRYSTAL = 3(硫磺)SULFUR = 4(寶石)GEM = 5(黃金)GOLD= 6- 日期類型-(日期)DAY = 0IDs()K = 1(月份)MONTH = 2(數(shù))DAY_OF_K = 3(絕對(duì)天數(shù))ABSOLUTE_DAY = DAY-(經(jīng)驗(yàn)值)S狀態(tài) IDs_EXPERIENCE = 0_ATTACK = 1(力)S(防御力)S(魔力)S(知識(shí))S(幸運(yùn)值)S(士氣值)S(移動(dòng)力)S(魔法值)S_DEFENCE =2= 4_SPELL_ER3_KNOWLEDGE =_LUCK =

45、 5_MORALE =_MOVE_PO_MANA_PO6SS= 7= 8-目標(biāo)狀態(tài)-IDs(場(chǎng)景信息)OBJECTIVE_SCENARIO_INFO(未知)OBJECTIVE_UNKNOWN = 1(激活)OBJECTIVE_ACTIVE = 2= 0(完成)PLETED = 3(失?。㎡BJECTIVE_FAILED = 4- 寶物類型 IDs-(之劍)ARTIFACT_SWORD_OF_RUINS= 1; - (力量之劍)Sword of Might(巨人之斧)ARTIFACT_GREAT_AXE_OF_GIANT_SLAYING = 2; -(山王斧) Axe of the Mounta

46、in Lords(法杖)ARTIFACT_WAND_OF_X = 3(獨(dú)角神弓) ARTIFACT_UNICORN_HORN_BOW = 4(泰坦三股叉)ARTIFACT_TITANS_TRIDENT = 5; -(泰坦三股叉) Trident of the Titans(冥界手杖)ARTIFACT_STAFF_OF_VEXINGS = 6; - (冥界手杖)Staff of Ensnarement(Man枷鎖)ARTIFACT_SHACKLES_OF_WAR = 7; -(勇士桎梏) Shackles of the Last(四葉草) ARTIFACT_FOUR_LEAF_CLOVER =

47、8()ARTIFACT_ICEBERG_SHIELD = 9; - (冰晶之盾)Shield of Crystal Ice(黃金六分儀) ARTIFACT_GOLDEN_SEXTANT = 10; -(海精靈的六分儀) Sextant of the Sea Elves(勇氣之冠) ARTIFACT_CROWN_OF_COURAGE = 11; -(獅王之冠) Lion Crown(眼球頭冠)ARTIFACT_CROWN_OF_MANY_EYES = 12; -(全視) All-Seeing Crown( 穩(wěn)定鎧甲)ARTIFACT_PLATE_OF_STABILITY = 13; - (無名盔

48、甲)Armor ofthe Fotten Hero(石木胸甲)ARTIFACT_BREASTPLATE_OF_PETRIFIED_WOOD = 14; -(神力胸甲)Breastplate of EldritchMight(技能墜飾)ARTIFACT_PEDANT_OF_MASTERY = 15(項(xiàng)鏈) ARTIFACT_NECKLACE_OF_BRAVERY = 16; -(雄師項(xiàng)鏈) Necklace of the Lion(狼人利爪項(xiàng)鏈)ARTIFACT_WEREWOLF_CLAW_NECKLACE = 17; -(雪爪項(xiàng)鏈) Necklace ofthe Bloody Claw(永凍冰

49、柱)ARTIFACT_EVERCOLD_ICICLE = 18; -(冰握墜飾) Pendant of Wers Grip(力量項(xiàng)鏈)(防電戒指)(生命之戒)(急速戒指)ARTIFACT_NECKLACE_OF_ER = 19; - (勝利項(xiàng)鏈)Necklace of VictoryARTIFACT_RING_OF_LIGHTING_PROTECTION = 20ARTIFACT_RING_OF_LIFE = 21; - (之戒)Ring of VitalityARTIFACT_RING_OF_HASTE = 22; -(速度指環(huán)) Ring of Speed(噩夢(mèng)指環(huán))ARTIFACT_NI

50、GHTMARISH_RING = 23; -(意志磨滅指環(huán)) Ring of the Broken Spirits(速度之靴) ARTIFACT_BOOTS_OF_SPEED = 24; - (旅行長(zhǎng)靴)Boots of the Swift Journey(金馬靴) ARTIFACT_GOLDEN_HORSESHOE = 25(大路之靴) ARTIFACT_WAYFARER_BOOTS = 26; - (引路長(zhǎng)靴)Boots of the Open Road(干擾長(zhǎng)靴)ARTIFACT_BOOTS_OF_DefenseERFERENCE = 27; - (防魔長(zhǎng)靴)Boots ofal(聚金袋

51、)ARTIFACT_ENDLESS_SACK_OF_GOLD = 28; - (聚金袋)Sack of Endless Gold(聚金包) ARTIFACT_ENDLESS_BAG_OF_GOLD = 29(天使之翼)(獅王披風(fēng))(鳳凰羽翼)ARTIFACT_ANGEL_WINGS = 30ARTIFACT_LION_HIDE_C= 31; -(獅王披風(fēng)) Cof the Lions ManeARTIFACT_PHOENIX_FEATHER_C= 32(陰影斗篷)ARTIFACT_CLOAK_OF_MOURNING = 33(啟蒙頭盔) ARTIFACT_HELM_OF_ENLIGHTMENT

52、 = 34; - (啟迪頭巾) Turban ofEnlightenment(啟迪鏈甲) ARTIFACT_CHAIN_ ofEnlightenment_OF_ENLIGHTMENT = 35; - (啟迪鱗甲)Scal(龍鱗鎧甲) ARTIFACT_DRAGON_SCALE_ARMOR = 36(龍鱗盾)ARTIFACT_DRAGON_SCALE_SHIELD = 37(龍骨護(hù)脛)ARTIFACT_DRAGON_BONE_GRAVES = 38(龍翼披風(fēng))ARTIFACT_DRAGON_WING_MANTLE = 39(龍牙項(xiàng)鏈) ARTIFACT_DRAGON_TEETH_NECKLACE

53、 = 40(龍爪)ARTIFACT_DRAGON_TALON_CROWN = 41(龍眼戒指)ARTIFACT_DRAGON_EYE_RING = 42(炎龍火舌)ARTIFACT_DRAGON_FLAME_TONGUE= 43-(薩-伊蘇長(zhǎng)袍)-(薩-伊蘇手杖)(長(zhǎng)袍) ARTIFACT_ROBE_OF_MAGI手杖)ARTIFACT_STAFF_OF_MAGI之冠)ARTIFACT_CROWN_OF_MAGI之戒) ARTIFACT_RING_OF_MAGI=44;45;46;47;Robe of Sar-I Staff of Sar-I Crown of Sar-IRing of Sar

54、-Isss-(薩-伊蘇)-(薩-伊蘇戒指)s(矮人王鐵甲) ARTIFACT_DWARVEN_MITHRAL_CUIRASS = 48; -(矮人王鐵甲) Cuirass ofthe Dwarven Kings(矮人脛) ARTIFACT_DWARVEN_MITHRAL_GREAVES = 49; -(矮人脛) Greaves ofthe Dwarven Kings(矮人王頭盔)ARTIFACT_DWARVEN_MITHRAL_HELMET = 50; -(矮人王頭巾) Helm of theDwarven(矮人 DwarvenKings) ARTIFACT_DWARVEN_MITHRAL_S

55、HIELD = 51; -(矮人Kings) Shield of the(法術(shù)卷軸)ARTIFACT_SCROLL_OF_SPELL_X = 52(之淚)ARTIFACT_GRAAL = 53(懸浮戰(zhàn)靴)ARTIFACT_BOOTS_OF_LEVI(骷髏頭盔)ARTIFACT_SKULL_HELMET =ION = 5455;-(亡靈巫師頭盔) 56; -(勇猛戰(zhàn)甲)= 57; -(風(fēng)速靴)Necromancers HelmArmor of Valor Windstrider Boots(勇猛戰(zhàn)甲) ARTIFACT_VALORIOUS_ARMOR =(輕便長(zhǎng)靴)ARTIFACT_BOOTS_

56、OF_SWIFTNESS(月之刃)ARTIFACT_MOONBLADE = 58(迅捷指環(huán)) ARTIFACT_RING_OF_CELERITY = 59(召喚腰帶)ARTIFACT_BAND_OF_CONJURER = 60; -(元素腰帶)Elemental Waistband(翡翠鞋) ARTIFACT_EARTHSLIDERS = 61; - (翡翠便鞋)Emerald Slippers(堅(jiān)固斗篷) ARTIFACT_RIGID_MANTLE = 62; -(那斗篷) Cloak of Sylanna(腰帶)ARTIFACT_ ARTIFACT_JINXING_BAND = 63; -

57、(腰帶) Cursed Waistband(骨質(zhì)皮甲) ARTIFACT_BONESTUDDED_LEATHER = 64; -(皮紋戰(zhàn)袍) Tunic of the Carved Flesh(耳語指環(huán)) ARTIFACT_WISPERING_RING = 65; -(謹(jǐn)慎指環(huán)) Ring of Caution(混沌頭盔) ARTIFACT_HELM_OF_CHAOS =(聚合飾物)ARTIFACT_TWISTING_NEITHER(圣靴) ARTIFACT_SANDALS_OF_THE_SA66= 67; -(聚合飾物) Pendant of Conflux= 68; -(佑福便鞋) San

58、dals of the Blessed(大妖巫圍巾)ARTIFACT_SHAWL_OF_GREAT_LICH = 69; -(山的斗篷) Sandros Cloak(指環(huán))ARTIFACT_RING_OF_DEATH = 70; -(無悔指環(huán)) Ring of the Unrepentant(亡靈巫師墜飾)ARTIFACT_NECROMANCER_PENDANT = 71; -(亡靈巫師護(hù)身符)Amulet of Necromancy(法蕾坦)ARTIFACT_FREIDA = 72(陰影烙印指環(huán)) ARTIFACT_RING_OF_THE_SHADOWBRAND = 73=HAMMERS O

59、TE ADDON ARTIFACTS命運(yùn)之錘新增寶物=(食人魔棒)ARTIFACT_OGRE_CLUB = 74;(食人魔盾)ARTIFACT_OGRE_SHIELD = 75;(破壞魔法書)ARTIFACT_TOME_OF_DESTRUCTION = 76;(光明魔法書)ARTIFACT_TOME_OF_LIGHT_= 77;78;=80;(魔法書)ARTIFACT_TOME_OF_DARK_=(召喚魔法書)ARTIFACT_TOME_OF_SUMMONING_79;(學(xué)徒魔杖)ARTIFACT_BEGINNER_STICK=(符文戰(zhàn)斧)ARTIFACT_RUNIC_WAR_AXE = 81

60、;(符文戰(zhàn)甲)ARTIFACT_RUNIC_WAR_HARNESS = 82;(頭骨)ARTIFACT_SKULL_OF_MARKAL = 83;(雄皮圍巾)ARTIFACT_BEARHIDE_WRAPS = 84;(矮人精制戰(zhàn)錘)ARTIFACT_DWARVEN_SMITHY_HUMMER =(火焰符文)ARTIFACT_RUNE_OF_FLAME = 86;(占卜紙牌)ARTIFACT_TAROT_DECK = 87;85;- 技能類型 IDs-公共技能(后勤)SKILL_ SKILL_LOGISTICS(機(jī)械)SKILL_WAR_MACHINES = 2= 1; -(后勤) Way of

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