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1、include 包含fileIn "my_script.ms" running 讀取運行move 相對值position 絕對值 move $Sphere02.selectedVerts 40.0986,10.3648,0( selected 挑選出來的; 精選的)( verts 屬于一個點的集合選擇要移動的點是verts 而不是 vertex)edit "my_script.ms" 編輯腳本scriptfile="my_script.ms"encryptScript scriptfile (加密腳本)eulerangles 旋轉(zhuǎn)ad

2、dModifier mybox (twist angle:30) 添加修改器mybox.twist.angle = 60 調(diào)節(jié)修改器中的參數(shù)2.5s - 2.5 seconds 2.5秒20f - 20 frames20 幀4800t - 4800 ticks = 1 sec 4800 滴答聲等于1 秒1m3s5f - 1 min, 3 seconds, 5 frames 1 分 3 秒 5 幀1:15.5 - SMPTE: 1 min, 15 seconds, 5 frames mybox.width = (if mybox.height = 10 then 20 else 10)物體高度=

3、 如果長度=20 那么高度=20 否則 =10mybox = box length:10 width:10 height:10 wirecolor:blue (創(chuàng)建一個正方體長寬高)for i = 1 to 5 do for i = 1 to 5 by 2 do ( 這句是 by 越過 2 的倍數(shù)的數(shù)值)(box_copy = copy mybox - 正方體復制復制=創(chuàng)建的正方體box_copy.pos = i*20, 0, 0 - 復制的正方體的位置=【】box_copy.wirecolor = i*25,i*50,(5-i)*50 - 復制的正方體的顏色依次等于)arr=for i =

4、1 to 5 collect i ( arr=i =1 到 5 為 i 創(chuàng)建一個數(shù)組)for i = 1 to 3 do(local rad = 10 【局部變量rad =10】s = sphere()s.pos.x = i * 10s.radius = rad 【讀取了局部變量rad 的值】function sign val:0 =(if val = 0then messagebox ("Equal to 0")【消息框顯示("Equal to 0")else if val > 0then messagebox ("Greater th

5、an 0")else messagebox ("Less than 0")max quick render 【快速渲染】a = #()#()【等于一個空數(shù)組】a4 = "Yeah!" "Yeah!"【a 的數(shù)組中的第四位=" Yeah! a#(undefined, undefined, undefined, "Yeah!") 【列出 a數(shù)組中的 4位值】a = 1if a = 0 then print "A is Zero!" else print "A is no

6、t Zero!"-Type error: if-test requires BooleanClass, got: 0輸出是一個錯誤類型a = 1if a = 0 then print "A is Zero!" else print "A is not Zero!""A is not Zero!"正確的方式 a=0測試值中用雙等號測試sceneName = maxFilePath + maxFileNametheHuman = Bulgarian。-create an instance of the class Bulgari

7、antheH = "Bobo" -give it a funny name print (superclassof theHuman)- -> HumanBeingif theHuman.location ="Winnipeg" dotheHuman.isFrozen = true-set some properties based on object'slocation- -Now you have a single instance you can call a method- -that expects an obj

8、ect of the superclass HumanBeing:Kiss theHumanresetMaxFile #noPrompttheV = normalize 5,0,10 -the vector-reset the file復位3d初始文件視口vector to rotate, normalized to unittheStep = 10 -the step by which you want to rotate距離等于10-rotate from 0 to 360-theStep with step TheStep:for a = 0 to 360-theStep by theS

9、tep do (rm = rotateZMatrix a-create a rotation matrix from the valuetheRotV = theV * rm -transform the original vector usingthe matrixformat "%: %n"c = cylinder。c.dir = theRotVa theRotV -print the result to Listener-create a cylinder-orient along the vector to see what itlooks likeglobal x

10、 -define a global stand-in variable for executingvar ="x" -define the string to executefor xx = 1 to 10 do -the loop has a different var name (x = xx -copy the loop variable into global scopey = execute var -execute in global scopeprint y -print the result)rollout MicroListenerMicroListene

11、r(edittext myEditText text:""label theLabel "Ready."on myEditText changed txtdo(if txt !="" then(try(val = execute txttheLabel.text ="You typed in "+ (val as string )catchtheLabel.text ="Invalid Expression!")elsetheLabel.text ="Ready.")on m

12、yEditText entered txtdo myEditText.text ="")createDialog MicroListener 300 60)司 MicroListener|box pos:100,0X1丫m ap看d in 門口口口QQQQQ口口QQQ口??赒Q叫QQ創(chuàng)建一個對話框相當于實時顯示工具 在框里屬于 任何類型東西下面將直接顯示其數(shù)值類型for i in Geometry where hasProperty i "radius" do i.radius = 10OKfor i in selection where hasProp

13、erty i "radius" do i.radius = 10OK $Omni01.shadowGenerator = Area_Shadows()-Create a box and a text shapeb=box name: "ControlBox"t=text name:"ControlledText"t.baseobject.renderable=truewirecolor:blue創(chuàng)建正方體wirecolor:red創(chuàng)建一個文本-set the shape to renderabletheCtrl = float_scr

14、ipt()-create a float script controllertheCtrl.addNode "TheText" t -add a variable, connect to the Text node theCtrl.addNode "TheBox" b -add a variable, connect to the Box node -Set the expression to assign the height of the box as string to the -.text property of the text shape,

15、then return 0 on the next line: theCtrl.SetExpression"TheText.text = TheBox.height as stringn0"t.kerning.controller=theCtrl-assign the controllerto the kerninganimate on at time 100 b.height*=2-animate the height of the boxmax tool zoomextents all-zoom into the two objectsplayAnimation()-a

16、nd the text will show the height of the box in generic units.-play back the animation-You should be able to render the scene without any problems實時文本數(shù)值顯示物體的某項數(shù)值rollout test_digits "Display Values"(group "Display"(spinner spinner_item"The Value:" range:0,1000,0align:#cen

17、ter fieldwidth:50edittext edit_text_item"The Value:" text: "" width:100align:#centerbutton button_item"No Value" width:100 align:#centerlabel label_item"No Value" align:#centerprogressbar progress_bar_item height:10 width:180color:(color 255 100 100) orient:#h

18、orizontallistbox list_box_item items:#()button start_test"Generate New RANDOM Value."progressbar progress_bar2_item height:90 width:10 color:(color255 100 100) orient:#vertical pos:12,20on start_test presseddo( minValue = 0maxValue = 100theValue = random minValue maxValuesliderTime = theVa

19、lue spinner_item.value = theValueedit_text_item.text = theValue as stringbutton_item.text = theValue as stringlabel_item.text = theValue as stringprogress_bar_item.value = 100.0*theValue/maxValueprogress_bar_item.c010r= color (255.0*theValue/maxValue)1280progress_bar2_item.value = 100.0*theValue/max

20、Valuelist_box_item.items = append list_box_item.items ("Value isnow " +theValue as string)list_box_item.selection = list_box_item.items.count)-end on)-end rolloutcreateDialog test_digits 200 300運)Display Va.lues 乂Display The Value: 0.0:The Value: Mo Value No Valu«Generate 比嗚 R_AfOO(M Vue,.實時顯示數(shù)值values值rollout test "tes

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