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ParticlesCloth SystemVersion 1.00 - VirtoolsCategorized in Particles/Cloth DescriptionApply to a 3DENTITY.Creates a cloth system (spring & mass system).Cloth System.cmoTechnical InformationOn: triggers the process.Off: Stops the processExit On: is activated when the process is trigerred.Exit Off: is activated when the process is stopped. Hang Array: Array containing the hang point for the cloth. The format of the array is : Column 1 : Object typically a frame used as hang point. Column 2 : Parameter/Vector2D the absolute proportionnal position in the cloth (0 - 1.0) / (0 - 1.0) of the hang point. e.g. (0,0) means the top left corner. (1,0) means the top right corner. Material: Material to be used for the cloth.Point Mass: Mass of the points of the cloth.Damping: Damping of the springs between the points.Tightness: Tightness of the cloth.Gravity: Vector representing the gravity.Iterations: Number of iterations done in the constraint solving.粒子步料系統(tǒng)在 Particles/Cloth中將其分類描述適用于3D實(shí)體創(chuàng)建一個(gè)粒子系統(tǒng)(彈簧物質(zhì)系統(tǒng))Cloth System.cmo技術(shù)信息On:觸發(fā)該進(jìn)程Off:停止該進(jìn)程Exit On:當(dāng)進(jìn)程被觸發(fā)時(shí)則被激活Exit Off:當(dāng)進(jìn)程停止時(shí)則被激活Hang Array:包含懸掛點(diǎn)的步料的陣列。陣列格式是:Column 1:對(duì)象使用一個(gè)懸掛點(diǎn)來代表一個(gè)幀。Column 2:參數(shù)/2D矢量在步料中的絕對(duì)比例位置(0-1.0)/懸掛點(diǎn)的(0-1.0)e.g.(0,0)意味著左上角。(1,0)意味著右上角Material:使用步料的材質(zhì)Point Mass:步料的懸掛點(diǎn)Damping:在兩點(diǎn)之間的阻尼彈性Tightness:步料的堅(jiān)固性Gravity:來代表重力的矢量Iterations:在約束中重復(fù)的數(shù)量Grid Resolution: The resolution of the cloth, i.e. the number of vertices horizontally and vertically.Grid Size: World size of the cloth.Grid Mapping: Cloth mapping factor.Back Material: Specify a back material if you want your cloth to be both-sided with different materials.RemarksThe more iterations you give, the more stable your cloth system will be, but the more cpu it will consume.The cloth system is affected byInfinite plane DeflectorsSphere DeflectorsBox DeflectorsObject DeflectorsNote: Cloth deformation with Object Defelectors can be CPU intensive and lead to unexpected results (depending on the objects mesh). In that case, we recommended using the Infinite plane Deflectors Sphere Deflectors and Box Deflectors.Grid Resolution:步料系統(tǒng)的解決方案,i.e.水平的和垂直的頂點(diǎn)的數(shù)量Grid Size:步料的整個(gè)尺寸Grid Mapping:步料映射因素Back Material:如果你想要步料中有不同的材質(zhì),則指出一個(gè)向后的材質(zhì)評(píng)論更多的給定的重復(fù),你的布料系統(tǒng)將會(huì)更加牢固,但會(huì)占用更多CPU的資源布料系統(tǒng)被一個(gè)無限的平面影響變流裝置球體變流裝置箱子變流裝置對(duì)象變流裝置提示:對(duì)象變形能使CPU增強(qiáng)然后導(dǎo)致不可估計(jì)的結(jié)果(取決于對(duì)象的網(wǎng)格)。在這里,我們推薦你使用一個(gè)無限的平面球體變流裝置和箱子變流裝置CubicParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from inside a cube CubicParticleSystem.cmoTechnical InformationParticle System which emits particles from within a cube, defined in size by frame dimensions it is attached to. For a complete description of Particle Systems, click here. 立方體粒子系統(tǒng)在Particles中將其分類描述適用于3D實(shí)體從一個(gè)立方內(nèi)部發(fā)射粒子CubicParticleSystem.cmo技術(shù)信息從一個(gè)立方體中發(fā)射粒子來構(gòu)成粒子系統(tǒng),通過它依附的幀的尺寸來定義。對(duì)粒子系統(tǒng)的完整的描述請(qǐng)單擊CurveParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a CURVE.Emits particles from a curve CurveParticleSystem.cmoTechnical InformationParticle System which emits particles from a curve, in the Y local direction of it. For a complete description of Particle Systems, click here. 曲線粒子系統(tǒng)在Particles中將其分類描述適用于一個(gè)曲線從一個(gè)曲線上發(fā)射粒子CurveParticleSystem.cmo技術(shù)信息從曲線上發(fā)射的粒子,在Y的方向。對(duì)粒子系統(tǒng)的完整的描述請(qǐng)單擊CylindricalParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a cylinder CylindricalParticleSystem.cmoTechnical InformationParticle System which emits particles from a cylinder shape, oriented following the Z local direction of the frame it is attached to. For a complete description of Particle Systems, click here. 圓筒粒子系統(tǒng)在Particles中將其分類描述適用于3D實(shí)體從一個(gè)圓柱體中發(fā)射粒子CylindricalParticleSystem.cmo技術(shù)信息從一個(gè)圓柱體中發(fā)射粒子的粒子系統(tǒng),以Z軸的方向發(fā)射。對(duì)粒子系統(tǒng)的完整的描述請(qǐng)單擊DiscParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a disc DiscParticleSystem.cmoTechnical InformationParticle System which emits particles from a disc, oriented in the Z local direction of the frame it is attached to and defined in size by the X and Y frame dimensions. For a complete description of Particle Systems, click here. 圓盤粒子系統(tǒng)在Particles中將其分類描述適用于3D實(shí)體從一個(gè)圓盤中發(fā)射粒子DiscParticleSystem.cmo技術(shù)信息從一個(gè)圓盤中發(fā)射粒子的粒子系統(tǒng),它依附于每幀上的Z軸的方向,然后對(duì)X軸和Y軸上的幀的大小尺寸下定義。對(duì)粒子系統(tǒng)的完整的描述請(qǐng)單擊LinearParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a line LinearParticleSystem.cmoTechnical InformationParticle System which emits particles from a line, oriented in the X local direction of the frame it is attached to. For a complete description of Particle Systems, click here. 直線粒子系統(tǒng)在Particles中將其分類描述適用于3D實(shí)體從一根直線上發(fā)射粒子LinearParticleSystem.cmo技術(shù)信息從一個(gè)直線上發(fā)射粒子,以X軸為方向。對(duì)粒子系統(tǒng)的完整的描述請(qǐng)單擊ObjectParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DOBJECT.Emits particles from an object surface ObjectParticleSystem.cmoTechnical InformationParticle System which emits particles from random faces of the object its attached to, following faces normal direction. For a complete description of Particle Systems, click here. 對(duì)象粒子系統(tǒng)在Particles中將其分類描述適用于3D對(duì)象從一個(gè)對(duì)象表面上發(fā)射粒子ObjectParticleSystem.cmo技術(shù)信息從一個(gè)對(duì)象的表面上發(fā)射粒子的粒子系統(tǒng),跟隨表面上法線的方向。對(duì)粒子系統(tǒng)的完整的描述請(qǐng)單擊PlanarParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a plane PlanarParticleSystem.cmoTechnical InformationParticle System which emits particles from a plane, which normal is the Z local direction of the frame it is attached to and defined in size by the X and Y frame dimensions. For a complete description of Particle Systems, click here. 平面粒子系統(tǒng)在Particles中將其分類描述適用于3D實(shí)體從一個(gè)平面上發(fā)射粒子PlanarParticleSystem.cmo技術(shù)信息從一個(gè)平面上發(fā)射粒子,在Z軸方向上的法線附屬于它并通過X軸和Y軸的尺寸對(duì)大小下定義。對(duì)粒子系統(tǒng)的完整的描述請(qǐng)單擊Point Particle SystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a point Point Particle System.cmoTechnical InformationParticle System which emits particles from a point, in the Z local direction of the frame it is attached to. For a complete description of Particle Systems, click here. 點(diǎn)粒子系統(tǒng)在Particles中將其分類描述適用于3D實(shí)體從一個(gè)點(diǎn)上發(fā)射粒子Poin
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