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CONSUMERS&BRANDSDigital
video
game
shops:GOG.com
/
GOG
Galaxyshoppers
in
SwedenConsumer
InsightsAugust
2023Consumer
Insights
GlobalsurveyIntroductionReport
overviewGlobalsurveymethodology(1)Design:OnlineSurvey,
splitquestionnaire
designThisreport
offers
thereader
acomprehensiveoverview
ofGOG.com
/GOGGalaxy
shoppers
inSweden:
whothey
are;
whatthey
like;
what
theythink;andhowtoreach
them.
Itprovides
insightson
theirdemographics,
lifestyle,
opinions,andmarketingtouchpoints.Duration:
approx.
15
minutesLanguage:
official
language(s)
ofeach
country
withAmerican
Englishoffered
asanalternativeRegion:
56countriesAdditionally,thereport
allows
thereader
tobenchmark
GOG.com
/GOG
Galaxyshoppers
inSweden
(’’brandusers’’)
againstSwedish
digitalvideogame
buyersingeneral
(’’category
users’’),
and
theoverall
Swedish
onliner,
labelled
as’’allrespondents’’
inthe
charts.Numberof
respondents:?
12,000+
forcountries
with
theextended
survey(including
Sweden)?
2,000+
forthebasicsurveySample:
Internet
users,
aged18–64,quotasset
ongender
and
ageThereport
isupdatedquarterly
andisbased
on
dataFieldwork:from
theConsumer
InsightsGlobal
survey,
an?
Continuousfrom
JanuarytoDecember?
Countries
thatreceive
theextended
survey
areupdatedfourtimesayearinternational
survey
thatcovers
more
than15,000brandsacross
56
countries.2Notes:(1):
Seethe
full
methodology
foradetailed
overviewofthe
study
designConsumer
Insights
Global
as
of
August
2023Sources:CHAPTER
01Management
summary?
Brand
usage?
Key
insightsGOG.com
/
GOG
Galaxy
ranks
outside
the
top
10
of
most
used
digital
videogame
shops
in
SwedenManagement
summary:
brandusageand
competitionTop10
most
used
digital
videogame
shopsinSwedenSteamPlayStationStore28%26%EAPlay/Origin23%AppleApp
Store
/AppleArcadeGoogle
PlayStore20%19%18%18%ElgigantenBlizzard
/BCDON15%15%EpicGames
Store
/EpicGames
LauncherMicrosoft
Store14%4Notes:"Where
have
youspent
money
online
ondigital
video
games
in
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;
Base:
n=784,
digital
video
gamebuyersConsumer
Insights
Global
as
of
August
2023Sources:GOG.com
/
GOG
Galaxy
shoppers
in
SwedenManagement
summary:
key
insightsDemographic
profileConsumerlifestyleConsumerattitudesMarketing
touchpointsGOG.com
/GOG
Galaxy
ismore
popular
Safety
and
security
isless
important
toItstands
out
that42%
ofGOG.com
/GOG
Galaxyshoppers
prefer
to
ownhardcopies
of
films,booksor
music.GOG.com
/GOG
Galaxy
shoppersaccess
the
internet
viaadesktop
PCmore
often
than
theaverage
digitalvideo
gamebuyer.among
Millennials
thanother
digitalvideo
gameshops.GOG.com
/GOG
Galaxy
shoppers
thantootherdigitalvideo
gamebuyers.GOG.com
/GOG
Galaxy
ismore
popular
Financeand
economy
arerelatively27%
ofGOG.com
/GOGGalaxyshoppers
are
innovatorsor
earlyadopters
ofnew
products.among
male
digitalvideo
game
buyersthan
female
digital
video
game
buyers.prevalent
interests
of
GOG.com
/GOGGalaxy
shoppers.Onsocial
media,
GOG.com
/GOGGalaxy
shoppers
interact
withcompanies
more
often
thanotherdigitalvideo
gamebuyers.GOG.com
/GOG
Galaxy
hasalargershareof
shoppers
with
ahigh
incomethan
other
digitalvideogame
shops.Making
musicisarelatively
popularhobbyamong
GOG.com
/GOGGalaxyshoppers.Arelatively
highshare
ofGOG.com
/GOG
Galaxyshoppers
think
thatcivilrightsare
issuesthatneed
tobeaddressed.GOG.com
/GOG
Galaxy
shoppersremember
seeing
adson
blogs
andforums
more
often
thanotherdigitalvideo
gamebuyers.GOG.com
/GOG
Galaxy
shoppers
aremore
likely
toliveinlarge
citiesthandigitalvideo
gamebuyersingeneral.5Sources:Consumer
Insights
Global
as
of
August
2023CHAPTER
02Demographic
profile?
Generations?
Gender?
Education?
Income?
Household
classification?
Typeofcommunity?
LGBTQ+GOG.com
/
GOG
Galaxy
is
more
popular
amongMillennials
than
other
digitalvideo
game
shopsDemographic
profile:
generationsAgeof
consumersinSwedenBrand
users29%29%55%15%2%2%Category
usersAllrespondents48%22%20%35%32%12%Generation
ZMillennialsGeneration
XBaby
Boomers7Notes:’’Howoldareyou?’’;
Single
Pick;"Wherehave
you
spent
money
online
ondigital
video
gamesin
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;Base:n=55,
GOG.com/GOG
Galaxyshoppers,n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023Sources:GOG.com
/
GOG
Galaxy
is
more
popular
amongmale
digital
video
game
buyersthan
female
digital
video
game
buyersDemographic
profile:
genderGenderofconsumersinSwedenBrand
users78%22%Category
usersAllrespondents61%39%50%50%MaleFemale8Notes:’’Whatis
yourgender?’’;
Single
Pick;"Where
have
youspent
money
online
ondigital
video
gamesin
the
past
12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;Base:
n=55,
GOG.com
/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023Sources:51%
ofGOG.com
/
GOG
Galaxy
shoppers
have
a
college
degreeDemographic
profile:
educationConsumer’s
level
of
educationinSweden35%27%24%21%21%21%18%18%16%16%15%13%11%
11%10%6%5%5%2%2%2%Noformaleducation
/primary
schoolLower
secondary
UppersecondaryTechnical
/vocationaleducationBachelor
degree
Master
degree
Doctoral
degreeeducation
(noteligible
foreducation(eligible
foror
equivalentor
equivalentor
equivalentuniversity
study)
university
study)Brand
usersCategory
usersAllrespondents9Notes:’’Whatis
the
highest
levelofeducation
youhave
completed?’’;
Single
Pick;"Where
have
youspent
money
online
ondigital
video
games
in
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;
Base:n=55,
GOG.com/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsSources:Consumer
Insights
Global
as
of
August
2023GOG.com
/
GOG
Galaxy
has
a
larger
share
of
shoppers
with
a
high
income
thanother
digital
video
game
shopsDemographic
profile:
incomeShare
ofconsumersinSweden
inthehigh,
middle,
andlowthirdsofmonthly
householdgross
incomeBrand
users43%20%38%Category
usersAllrespondents33%33%31%35%33%33%HighMiddleLow10
Notes:Sources:Recalculated
toonly
include
respondents
that
provide
income
information,
recodebased
on’’Monthly/annual
household
income
(local
currency)’’;Single
Pick;"Where
have
youspent
money
online
ondigital
video
games
inthe
past
12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;Base:n=55,
GOG.com
/GOGGalaxy
shoppers,
n=784,
digital
video
game
buyers,n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023Compared
to
other
digital
video
game
buyers,
GOG.com
/
GOG
Galaxyshoppers
are
relatively
likely
to
live
in
a
nuclear
familyDemographic
profile:
household
classificationType
of
householdsin
whichconsumersinSweden
live38%29%27%26%24%22%18%17%16%14%13%11%10%9%7%4%4%3%3%
3%Other1%SinglehouseholdCouplehouseholdSingleparenthouseholdPartnersandchildrenMulti-Two
or
moregenerationalfamilyrelated
adults
household
typesBrand
usersCategory
usersAllrespondents11
Notes:Sources:Typology
based
on’’household
size’’,’’household
constellation’’
and
’’children
under
the
age
of14
in
household’’;
Single
Pick;"Where
have
youspent
money
online
ondigital
video
games
in
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;
Base:
n=55,
GOG.com
/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023GOG.com
/
GOG
Galaxy
shoppers
are
more
likely
to
live
in
largecities
thandigital
video
game
buyers
in
generalDemographic
profile:
typeofcommunityCommunities
whereconsumersliveinSweden54%43%42%30%30%29%19%18%15%11%8%2%Rural
communitySmall
townMedium-sized
townLarge
cityBrand
usersCategory
usersAllrespondents12
Notes:Sources:’’Inwhat
type
ofcommunity
do
youlive?’’;Single
Pick;
"Wherehave
youspent
money
online
ondigital
video
gamesin
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;Base:n=55,
GOG.com/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
202320%
ofGOG.com
/
GOG
Galaxy
shoppers
consider
themselves
part
of
theLGBTQ+
communityDemographic
profile:
LGBTQ+LGBTQ+
statusof
consumersinSwedenBrand
users20%73%7%7%Category
usersAllrespondents13%80%9%82%9%YesNoWould
rathernot
say13
Notes:Sources:’’Do
youconsider
yourself
partofthe
LGBTQ+community?’’;
Single
Pick;"Where
have
youspent
money
online
ondigital
videogamesin
the
past
12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;Base:n=55,
GOG.com/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023CHAPTER
03Consumer
lifestyle?
Lifevalues?
Main
interests?
Hobbies
&leisure
activities?
Sportsactivities?
SportsfollowedSafety
andsecurity
is
less
important
to
GOG.com
/
GOG
Galaxy
shoppers
thanto
other
digital
video
game
buyersConsumer
lifestyle:
lifevaluesMost
important
aspectsof
lifefor
consumersinSweden59%53%44%45%47%44%42%36%36%39%38%36%36%35%31%27%32%30%27%22%21%20%20%16%12%14%11%11%10%8%AhappyrelationshipSafety
andsecurityLearningnew
thingsAnhonest
andrespectable
lifeHavingagood
timeMaking
myown
decisionsSocial
justiceAdvancingmy
careerTobesuccessfulTraditionsBrand
usersCategory
usersAllrespondents15
Notes:Sources:’’Outofthe
following
list,
which
are
the
3mostimportant
aspects
toyouin
life?
Pleasechoose
exactly
3.’’;Multi
Pick;"Wherehave
you
spent
money
online
ondigital
video
gamesin
the
past12
months
(downloads,
in-apppurchases,
subscriptions)?";
Multi
Pick;Base:
n=55,
GOG.com
/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023Finance
and
economy
are
relatively
prevalent
interests
of
GOG.com
/
GOGGalaxy
shoppersConsumer
lifestyle:
main
interestsTop10
interestsofGOG.com
/GOGGalaxy
shoppersinSweden54%53%49%44%44%42%42%42%42%38%36%40%38%
36%33%37%36%36%35%33%32%31%
31%29%
28%29%26%21%20%20%Finance&economyHealth
&fitnessHistoryMovies,TVshows&musicScience
&technologyCareer
&educationFood
&diningTravelSportsArts&literatureBrand
usersCategory
usersAllrespondents16
Notes:Sources:’’Whattopics
are
youpersonally
interested
in?’’;Multi
Pick;"Where
have
youspent
money
online
ondigital
video
games
in
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;
Base:
n=55,
GOG.com/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023Making
music
is
a
relatively
popular
hobby
among
GOG.com
/
GOG
GalaxyshoppersConsumer
lifestyle:
hobbies
&leisure
activitiesTop10
hobbiesandleisure
activities
ofGOG.com
/GOGGalaxy
shoppersinSweden48%47%44%42%
41%33%38%36%35%33%34%33%33%31%31%30%29%27%27%24%25%24%24%23%22%22%20%19%15%11%Video
gamingTech
/computersReadingMaking
musicSocializingDIYandarts&craftsOutdooractivitiesBoard
games/cardgamesCars/vehiclesDoing
sportsandfitnessBrand
usersCategory
usersAllrespondents17
Notes:Sources:’’Whatare
your
personalhobbies
and
activities?’’;Multi
Pick;"Where
have
youspent
money
online
ondigital
video
gamesin
the
past
12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;Base:
n=55,GOG.com
/GOGGalaxy
shoppers,
n=784,
digital
video
game
buyers,n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023GOG.com
/
GOG
Galaxy
shoppers
are
more
likely
to
play
basketball
than
otherdigital
video
game
buyersConsumer
lifestyle:
sports
activitiesTop10
sports
activitiesofGOG.com
/GOGGalaxy
shoppersinSweden18%16%17%16%16%16%15%15%15%15%13%13%11%11%11%11%11%7%7%6%5%4%4%3%3%3%2%1%1%1%BasketballCyclingBadmintonHikingFitness,aerobics,cardioSoccerAmericanFootball
/FlagFootballBaseball/SoftballCricketTableTennisBrand
usersCategory
usersAllrespondents18
Notes:Sources:’’Which
ofthese
sports
oractivities
do
youdo
at
leastoccasionally?’’;Multi
Pick;"Wherehave
you
spent
money
online
ondigital
video
gamesin
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;Base:
n=21,
GOG.com
/GOGGalaxyshoppers,
n=333,
digital
video
game
buyers,n=5219,
all
respondentsConsumer
Insights
Global
as
of
August
2023GOG.com
/
GOG
Galaxy
shoppers
are
more
likely
to
follow
baseball
than
otherdigital
video
game
buyersConsumer
lifestyle:
sports
followedTop10
sports
followed
byGOG.com
/GOGGalaxy
shoppersinSweden26%22%18%18%13%13%13%11%11%11%9%9%9%9%9%8%7%6%5%5%5%4%4%4%4%3%3%3%2%2%BaseballSoccerAmericanfootballAthletics(track&field)BoxingCyclingHandballVolleyballBasketballGolfBrand
usersCategory
usersAllrespondents19
Notes:Sources:’’Inwhich
ofthese
sports
do
youfollow
competitions,
leagues
orteams?’’;Multi
Pick;"Where
have
youspent
money
online
on
digital
video
games
in
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
MultiPick;Base:n=18,
GOG.com/GOGGalaxy
shoppers,
n=293,
digital
video
gamebuyers,n=3856,
all
respondentsConsumer
Insights
Global
as
of
August
2023CHAPTER
04Consumer
attitudes?
Attitudestowards
digital
media?
Innovation
adoption?
Challenges
facing
thecountry?
Politics20Itstands
out
that
42%
of
GOG.com
/
GOG
Galaxy
shoppers
prefer
to
own
hardcopies
of
films,
books
or
musicConsumer
attitudes:media
&digitalmediaAgreementwithstatements
towards
media&digital
mediainSweden68%65%59%58%55%55%51%51%49%49%47%42%36%23%21%Iwant
to
access
mymusic/movies
onallmy
togetthebestimageItisimportant
tomeDigitalservices
allowme
to
discover
newandexcitingcontentIprefer
digitalcontentasitiseasier
tomanageIprefer
toown
hardcopies
of
films,devices
(TV,andsoundqualitybooks
or
musicsmartphone,
tablet,etc.)(e.g.,DVD,
CD,vinyl)Brand
usersCategory
usersAllrespondents21
Notes:Sources:’’Which
ofthese
statements
apply
toyou?’’;
Multi
Pick;"Where
have
youspent
money
online
ondigital
video
games
in
the
past
12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;
Base:
n=55,
GOG.com
/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=2025,
all
respondentsConsumer
Insights
Global
as
of
August
202327%
ofGOG.com
/
GOG
Galaxy
shoppers
are
innovators
orearly
adopters
ofnew
productsConsumer
attitudes:innovation
adoptionInnovation
adopter
typesbasedonstatements
towards
innovation
byconsumersinSweden47%42%38%27%26%24%22%18%15%13%13%11%2%1%0%InnovatorsEarly
adoptersBrand
usersEarly
majorityCategory
usersLatemajorityAllrespondentsLaggards22
Notes:Sources:Recode
based
on’’Which
ofthese
statements
regardingtechnology
apply
to
you?’’;
Multi
Pick;
"Wherehave
youspent
money
online
ondigital
video
gamesin
the
past
12
months
(downloads,
in-app
purchases,subscriptions)?";
Multi
Pick;Base:n=55,
GOG.com/GOGGalaxy
shoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023A
relatively
high
share
ofGOG.com
/
GOG
Galaxy
shoppers
think
that
civil
rightsare
issues
that
need
to
be
addressedConsumer
attitudes:challenges
facingthecountryThe
10
most
important
issuesfacing
Sweden
accordingtoGOG.com
/GOGGalaxy
shoppers61%55%53%51%47%45%45%44%42%33%33%37%31%31%31%31%32%31%32%29%34%27%33%32%31%29%29%28%21%18%EconomicsituationRising
prices/inflation/cost
of
livingCrimeHealth
andsocial
securityClimatechange
Environment
UnemploymentCivilrightsEducationPovertyBrand
usersCategory
usersAllrespondents23
Notes:Sources:’’Whatdo
youpersonally
think
are
the
mostimportant
issues
in
yourcountry
ofresidence
that
need
to
be
addressed?’’;MultiPick;"Wherehave
you
spent
money
online
ondigital
video
gamesin
the
past12
months(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;
Base:
n=55,
GOG.com/GOGGalaxyshoppers,
n=784,
digital
video
game
buyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023Compared
to
other
digital
video
game
buyers,
GOG.com
/
GOG
Galaxyshoppers
tend
to
have
more
right
leaning
political
viewsConsumer
attitudes:politicsPolitical
attitudes
ofconsumersinSwedenBrand
users27%27%45%0%Category
usersAllrespondents24%29%36%10%26%26%34%15%LeftCenterRightPrefer
nottoanswer24
Notes:Sources:Recode
based
on’’Manypeople
use
the
terms’left’
and
’right’when
they
want
to
describe
political
views.Where
would
youplace
yourself
ona
scale
fromleft
to
right?’’;
Single
Pick;"Where
have
youspent
money
online
ondigital
video
games
in
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;
Base:
n=55,
GOG.com/GOG
Galaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023CHAPTER
05Marketing
touchpoints?
Internet
usagebydevice?
Social
media
usage?
Media
usagebychannel?
Digitaladvertising
touchpoints?
Non-digital
advertising
touchpointsGOG.com
/
GOG
Galaxy
shoppers
access
the
internet
via
a
desktop
PC
moreoften
than
the
average
digital
video
game
buyerMarketing
touchpoints:internet
usagebydeviceDevicesconsumersinSwedenuseregularly
toaccesstheinternet95%91%
92%87%73%72%71%71%69%60%58%
59%58%55%53%52%51%50%47%45%37%35%32%31%28%24%19%SmartphoneLaptopSmart
TVDesktop
PCBrand
usersGaming
consoleCategory
usersTabletSmartwatchStreaming
device
Smart
speakersAllrespondents26
Notes:Sources:’’Which
ofthese
devices
do
youregularlyuse
with
an
internet
connection?’’;
Multi
Pick;"Where
have
youspent
money
onlineondigital
video
gamesin
the
past
12
months
(downloads,
in-app
purchases,
subscriptions)?";
MultiPick;Base:n=55,
GOG.com/GOGGalaxy
shoppers,
n=784,
digital
video
gamebuyers,n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023On
social
media,
GOG.com
/
GOG
Galaxy
shoppers
interact
withcompaniesmore
often
than
other
digital
video
game
buyersMarketing
touchpoints:social
media
usageSocial
mediaactivitiesinSweden
by
type61%60%66%64%64%55%53%47%53%51%47%46%40%40%
39%33%38%36%31%36%
30%29%36%33%28%35%29%23%18%14%7%5%6%2%2%
2%Sentprivate
Liked
postsFollowedpeopleCommentedon
postsLikedcompanypostsFollowedcompaniesPosted
texts/statusSharedpostsbyother
usersSharedcompanypostsPostedpictures/videosIhaveonly
Ihaven’t
usedused
social
social
mediamediamessagesbyotherusersupdatespassivelyBrand
usersCategory
usersAllrespondents27
Notes:Sources:’’Which
ofthese
things
have
youdone
onsocial
media
in
the
past
4weeks?’’;
Multi
Pick;
"Wherehave
youspent
money
online
on
digital
video
gamesin
the
past
12
months
(downloads,
in-app
purchases,
subscriptions)?";Multi
Pick;Base:n=55,
GOG.com
/GOGGalaxyshoppers,
n=784,
digital
video
game
buyers,n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023GOG.com
/
GOG
Galaxy
shoppers
tend
to
read
magazines
more
often
thandigital
video
game
buyers
in
generalMarketing
touchpoints:media
usagebychannelType
of
mediaconsumersinSweden
havebeen
using
inthepast4weeks80%
80%68%
72%71%67%66%64%62%60%60%59%57%47%46%53%52%44%50%48%43%40%33%
33%33%22%32%31%31%19%17%
17%14%DigitalvideocontentTVDigitalmusiccontentMovies
/cinemaRadioMagazinesOnlinenewswebsitesPodcastsDailynewspapersOnlinemagazinesWeeklynewspapersBrand
usersCategory
usersAllrespondents28
Notes:Sources:’’Whatkind
ofmedia
have
youused
in
the
past
4weeks?’’;
Multi
Pick;
"Wherehave
youspent
money
online
ondigital
video
gamesin
the
past12
months
(downloads,
in-app
purchases,
subscriptions)?";
Multi
Pick;Base:n=30,GOG.com
/GOGGalaxy
shoppers,
n=414,
digital
video
game
buyers,n=6071,
all
respondentsConsumer
Insights
Global
as
of
August
2023GOG.com
/
GOG
Galaxy
shoppers
remember
seeing
ads
on
blogs
and
forumsmore
often
than
other
digital
video
game
buyersMarketing
touchpoints:digitaladvertising
touchpointsTop10
placeswhereGOG.com
/GOGGalaxy
shoppersinSweden
havecome
across
digital
advertisinginthepast4weeks51%47%43%45%
44%41%41%42%42%38%36%35%35%33%33%33%31%28%24%29%26%24%25%24%23%21%19%19%18%14%Video
portalsSocial
mediaOnlinestores
Search
engines
Video
streamingservicesEditorialwebsitesandappsBlogs/forumsMusicportalsWebsitesandappsof
brandsNewslettersBrand
usersCategory
usersAllrespondents29
Notes:Sources:’’Wherehave
youcomeacrossdigital
advertisements
in
the
past4
weeks?’’;
Multi
Pick;"Where
have
youspent
money
online
on
digital
video
gamesin
the
past
12
months
(downloads,
in-app
purchases,
subscriptions)?";
MultiPick;
Base:
n=55,
GOG.com
/GOGGalaxyshoppers,
n=784,
digital
video
gamebuyers,
n=12167,
all
respondentsConsumer
Insights
Global
as
of
August
2023GOG.com
/
GOG
Galaxy
shoppers
remember
ads
they
saw
in
printedmagazines
and
journals
more
often
than
other
digital
video
game
buyersMarketing
touchpoints:non-digital
advertising
touchpointsPlaces
whereconsumersinSwedenhave
come
across
non-digital
advertisinginthepast4weeks49%47%44%
43%
44%43%44%42%40%35%39%40%36%31%31%25%30%28%24%24%22%22%21%17%Directly
inthestoreOnadvertising
By
mailshot
/OnTVOntheradioInprintedmagazinesandjournalsAtthemovies/cinemaInprinteddailynewspapersspacesadvertisingmailon
the
goBrand
usersCategory
usersAllrespondents30
Notes:Sources:’’Wherehave
youcomeacrossnon-digital
advertisements
in
t
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